The multi-threading in
lasR
is pretty similar to lidR
, except it does
not use the package future
. Everything is natively coded in
C++ with OpenMP
. There are 4 different parallelization
strategies that can be assigned for a given task with
exec(pipeline, ncores = strategy_name(n))
or that can be
assigned globally for the entiere session with
set_parallel_strategy(strategy_name(n))
.
lasR
usesOpenMP
which means that the package supports parallelism on Linux and Windows but not on macOS where Apple has explicitly disabledOpenMP
support in compilers that they ship inXcode
. Interested readers can read the following links: OpenMP on macOS; OpenBLAS and OpenMP on macOS ; Enable OpenMP for macOS
The sequential strategy is not the default strategy.
However, it is easier to start with this option to explain some
specificities of lasR
. In sequential processing, as the
name indicates, the LAS/LAZ files are processed sequentially, and
nothing is parallelized. The point cloud from one file passes through
the pipeline while the other files are waiting to be processed. This is
represented in the figure below.
set_parallel_strategy(concurrent_points(4))
# or
exec(pipeline, on = f, ncores = concurrent_points(4))
Concurrent points with half_cores()
is the default
strategy. The LAS/LAZ files are processed sequentially. The point cloud
from one file passes through the pipeline while the other files are
waiting. Inside the pipeline, some stages are parallelized and are
processing the points in different threads. Each core processes a subset
of the point cloud. The stages that are parallelized are consequently
faster, but in practice, not a lot of stages can easily be parallelized
this way.
set_parallel_strategy(concurrent_files(4))
# or
exec(pipeline, on = f, ncores = concurrent_files(4))
# or
exec(pipeline, on = f, ncores = 4) # more convenient
The LAS/LAZ files are processed in parallel. The point cloud from several files passes through several cloned pipelines while the other files are waiting. Inside the pipeline, the stages are not parallelized. This puts a lot of pressure on the disk because many LAS/LAZ files are read simultaneously, but also each stage can write some raster/vector/LAS files simultaneously. Additionally, it uses a lot of memory since many LAS files are loaded in memory simultaneously. With modern and fast SSD disks and a significant amount of RAM, this is the fastest option. Of course, users should not use all their cores; otherwise, they may run out of memory. See also the benchmarks vignette.
The LAS/LAZ files are processed in parallel. The point cloud from several files passes through several cloned pipelines while the other files are waiting. Inside the pipeline, some stages are also parallelized and are processing the points in different threads. Nested is reserved for experts only.
In lasR
, everything is written in pure C++ except for
two stages that inject user-defined R code and use the R C API (see R stages)
R is NOT multi-threaded, and thus calling these
stages in parallel is not thread-safe and will crash the R session in
the best case or deeply corrupt the R memory in the worst case.
Consequently, these stages are protected and pipelines involving these
stages cannot be ran in parallel with the concurrent-files
strategy.
In the figures above, the pipelines are represented in an idealized and simplified manner. For example, all stages are depicted as taking the same amount of time, and all the cores are shown running in parallel without any overhead. While this simplification aids understanding, it does not capture the full complexity of the actual process. The actual timeline of a real pipeline processing of 9 files is shown in the figure below.